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Feature: rebuild the MHX2 rig.

Open Aranuvir opened this issue 5 years ago • 2 comments

I really like the sophisticated fk/ik rig With the option to switch the kinematics for each body part individually. Actually it would be good to have a set of rigs with different complexity for different use cases.

Aranuvir avatar Jun 13 '19 19:06 Aranuvir

SO sad noone seems to work on this. Having a more sophisticated fk/ik rig should be a key feature. Maybe additional or other advanced rigs to be implemented could be blenrig. It's well documented and very powerful.

https://cloud.blender.org/p/blenrig/56966411c379cf44546120e8

Of course one can apply blenrig himself on a character -but it would be great to be able to chose a full fledged blenrig from makehuman.

maddes8cht avatar Jul 10 '20 13:07 maddes8cht

What I would love is if this addon would be compatible with Rigify. I know without the addon, you could export a mhx2, then when importing that to blender, you have the option to import as Rigify, I wonder if that feature would be possible within this plugin.

DummiesBelow avatar Jul 18 '20 18:07 DummiesBelow