makehuman-plugin-for-blender
                                
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                        Sync mesh ignores scale and clothing
When syncing a mesh imported with default settings, the mesh changes to decimeter scale. Clothing does not update, neither in default settings nor in decimeter scale.
I just synced my model and it is 10x times bigger than it was when first imported, and some bones positions are messed up. Is it what this bug is about?
I have the same problem, the model is 10 times the original