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Conflict between MAtmos and SoundPhysics

Open Nekulian opened this issue 3 years ago • 2 comments

game version: 1.12.2 forge version: 14.23.5.2855

Mods: DefaultSettings-1.8.x-1.12.x-2.2.4.jar DynamicSurroundings-1.12.2-3.6.1.0.jar matmos-1.12.2-35.4.2.1.jar NeptuneFX-1.12.x-1.0.4.jar OreLib-1.12.2-3.6.0.1.jar preview_OptiFine_1.12.2_HD_U_G6_pre1.jar Sound-Physics-1.12.2-1.0.10-1.jar

config changes: disabled biome sounds in dynamic surroundings

when its supposed to transition to indoors rain sound, it seems to disappear altogether pausing then unpausing brings the sounds back

using sound physics and MAtmos at the same time seems to be the cause for this (have tried them in isolation to confirm this)

here's a video showing the issue: https://user-images.githubusercontent.com/47534365/137625790-ff619aaa-bc5f-4a89-875f-abd9290e8c46.mp4

Nekulian avatar Oct 17 '21 11:10 Nekulian

Strange thing is, this only happens with Sound-Physics-1.12.2-1.0.10 and later. 1.0.8-1 and 1.0.9 doesn't have this issue. So 1.0.10 (in particular, https://github.com/djpadbit/Sound-Physics/commit/96453ba71c2d7bfba6f30332d87008efc4a90919) broke something in MAtmos somehow. You can use 1.0.9 as a workaround until I figure this out.

makamys avatar Oct 29 '21 05:10 makamys

Strange thing is, this only happens with Sound-Physics-1.12.2-1.0.10 and later. 1.0.8-1 and 1.0.9 doesn't have this issue. So 1.0.10 (in particular, djpadbit/Sound-Physics@96453ba) broke something in MAtmos somehow. You can use 1.0.9 as a workaround until I figure this out.

Please see my issue.

MagmaBro123 avatar Mar 23 '22 18:03 MagmaBro123