MAtmos
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Conflict between MAtmos and SoundPhysics
game version: 1.12.2 forge version: 14.23.5.2855
Mods: DefaultSettings-1.8.x-1.12.x-2.2.4.jar DynamicSurroundings-1.12.2-3.6.1.0.jar matmos-1.12.2-35.4.2.1.jar NeptuneFX-1.12.x-1.0.4.jar OreLib-1.12.2-3.6.0.1.jar preview_OptiFine_1.12.2_HD_U_G6_pre1.jar Sound-Physics-1.12.2-1.0.10-1.jar
config changes: disabled biome sounds in dynamic surroundings
when its supposed to transition to indoors rain sound, it seems to disappear altogether pausing then unpausing brings the sounds back
using sound physics and MAtmos at the same time seems to be the cause for this (have tried them in isolation to confirm this)
here's a video showing the issue: https://user-images.githubusercontent.com/47534365/137625790-ff619aaa-bc5f-4a89-875f-abd9290e8c46.mp4
Strange thing is, this only happens with Sound-Physics-1.12.2-1.0.10 and later. 1.0.8-1 and 1.0.9 doesn't have this issue. So 1.0.10 (in particular, https://github.com/djpadbit/Sound-Physics/commit/96453ba71c2d7bfba6f30332d87008efc4a90919) broke something in MAtmos somehow. You can use 1.0.9 as a workaround until I figure this out.
Strange thing is, this only happens with Sound-Physics-1.12.2-1.0.10 and later. 1.0.8-1 and 1.0.9 doesn't have this issue. So 1.0.10 (in particular, djpadbit/Sound-Physics@96453ba) broke something in MAtmos somehow. You can use 1.0.9 as a workaround until I figure this out.
Please see my issue.