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If textures is packed inside blend file, then exporter will fail

Open NikolaiVChr opened this issue 10 years ago • 1 comments

If textures is packed inside blend file, then exporter will fail.

This happens when trying to fetch filepath from texture_slot.texture.image

If I figure out how to fix it, I will.

NikolaiVChr avatar Jun 04 '15 02:06 NikolaiVChr

This is now fixed in https://github.com/NikolaiVChr/Blender-AC3D if someone would accept the pull request, that would be nice.

NikolaiVChr avatar May 14 '16 05:05 NikolaiVChr