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Support callable shaders

Open yyc-git opened this issue 4 years ago • 1 comments

vulkan 1.2 support callable shaders, does the webgpu project support it???

it means that the shader binding table should support callable shader, and the GPUShaderStage should add RAY_CALLABLE !

yyc-git avatar Aug 12 '20 08:08 yyc-git

Not yet, I'm not sure how important they are for ray tracing. Also please post issues regarding ray tracing here

maierfelix avatar Aug 14 '20 07:08 maierfelix