Felix Maier

Results 59 comments of Felix Maier

@Kangz I totally agree, the MVP release of WebGPU is the top priority. But I think we should at least keep discussing this topic here whenever someone has time and...

This would be really great to have! Currently I have to do a lot of copy pasting, since I can't really make generalized functions for the filtering of textures

The es15 preset is present [here](https://github.com/maierfelix/PokeMMO/blob/master/package.json#L12) - cloning the project and doing a fresh ``npm install`` should behave correctly. However I used some dumb libraries like nodemon and webpack in...

Next big Todo's are: - Finish the WebGL renderer - Editor ui - Entity editor dialogs and stuff - Background map tile drawing - Map connections - Stable interpreter -...

Since the project is in a unfinished state, I need to stay focused and motivated on the engine for now, but would appreciate any help on the parts you mentioned,...

@Ehesp as soon as a project name is found, I will create a organisation for it.

@TheRinseM The WebGL renderer isn't in a ready for production state. The entire game gets rendered over a highly optimized canvas renderer right now. The WebGL part works, but things...

@Zaephor @Vankxr Be careful with protobufjs, it serializes various packets wrong. As far as I remember right with _Encounter_, _FortSearch_, _GetPlayerProfile_ and _sfidaActionLog_. I used it in early versions, but...

I lost interest due to the Safetynet protection and the many "uncommon" decisions niantic made for the client. However working on this project was one of the most fun tasks...