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Hit test does not work correctly

Open pleszkiewicz opened this issue 4 years ago • 0 comments

Description

  • It's too difficult to hit any component to interact with it(device only).
  • Often the order of hit results is wrong - the component that is further is activated (instead of the one that is closer).

One of the reason could be an issue with the ray cast/hit test algorithm.

Completion status

pleszkiewicz avatar Oct 27 '20 15:10 pleszkiewicz