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Correcting some problems to build for Windows

Open Woazim opened this issue 4 years ago • 2 comments

Adding Glu32.lib to link Correcting TextureSize struct that was a "class" in type.h Correcting Fragment Shader for texture rendering that used the removed texture2D function (replacing it with texture function)

Woazim avatar Oct 01 '21 14:10 Woazim

@Woazim can you share windows binaries please, I have made these changes and still getting compilation error on windows while building

Zeeraktahir avatar Nov 10 '22 09:11 Zeeraktahir

@Zeeraktahir Hi! I just pushed a binary release for Windows on my fork. You can found it here: https://github.com/Woazim/texture-defrag

Woazim avatar Feb 09 '23 18:02 Woazim