CLIENT - unhandled error in GUI - NullPointerException
Error type: CLIENT - unhandled error in GUI - NullPointerException
Client version: 1.4.57-V2 (build: 2025-04-19 14:23) Java version: 1.8.0_201 Default charset: UTF-8
NullPointerException - look at server or client logs for more details
Stack trace: javax.swing.plaf.synth.SynthLookAndFeel.paintRegion(SynthLookAndFeel.java:371) javax.swing.plaf.synth.SynthLookAndFeel.update(SynthLookAndFeel.java:335) javax.swing.plaf.synth.SynthPopupMenuUI.update(SynthPopupMenuUI.java:149) javax.swing.JComponent.paintComponent(JComponent.java:780) javax.swing.JComponent.paint(JComponent.java:1056) javax.swing.JComponent.paintChildren(JComponent.java:889) javax.swing.JComponent.paint(JComponent.java:1065) javax.swing.JComponent.paintChildren(JComponent.java:889) javax.swing.JComponent.paint(JComponent.java:1065) javax.swing.JLayeredPane.paint(JLayeredPane.java:586) and other 31 lines
this is intended, please see https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2159
The SinglePlayerTransport now allows you to use a NetworkManager as a host without opening any network connections!