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[M3C] Implement Desert Warfare

Open balazskristof opened this issue 7 months ago • 2 comments

Implements Desert Warfare

It's messy.

balazskristof avatar May 15 '25 06:05 balazskristof

I would really appreciate some unit testing when adding such complex custom trigger. Doesn't need to be exhaustif but some ideas of tests:

  • Sacrifice a Desert
  • Sacrifice a non-Desert
  • Have a Desert be destroyed from the battlefield
  • Discard a Desert
  • Discard a non-Desert
  • Mill some cards, including a few Deserts and at least one non-Desert

Susucre avatar May 15 '25 14:05 Susucre

Tests added, checks:

  • token generation
  • sacrifice (both in own and opponents' turn)
  • destroy
  • discard (both turns)
  • cycling (both turns)
  • mill (both turns)
  • "lands are Deserts" effects (in this case with Dune Chanter)

balazskristof avatar May 17 '25 12:05 balazskristof