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[MKM] Implement Cryptic Coat
Implement Cryptic Coat (and it's cloak effect) adding a boolean to ManifestEffect
/doManifestCards
.
It is functional and works in my alpha server.
It does share the current bugs for Manifest
and more generally Face Down, and does not show the Ward {2}
properly like Disguise
. Other than that it works fine enough.
In my opinion it could be merged like this in the beta. I don't really care if not, just wanted to share the work done as a courtesy. I don't plan to add/tweak it, so feel free to do it.
Note: maintainers edits are voluntarily disabled, since I'm using the branch on my repo for the alpha build. Cherry-pick the commit in your own branch/PR if you desire to use and tweak.
Cryptic Coat - (Gatherer) (Scryfall) (EDHREC)
{2}{U} Artifact — Equipment When Cryptic Coat enters the battlefield, cloak the top card of your library, then attach Cryptic Coat to it. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) Equipped creature gets +1/+0 and can't be blocked. {1}{U}: Return Cryptic Coat to its owner's hand.
Turning the right one face up:
@JayDi85 unless your Cloak implementation is coming in short term, how about the not ideal version using Manifest as a base like here? (for Cloak and the other few cloak cards from MKM)
This one was made without a lot of thought, just to be able to have play it in my cube. I'll clean it / make it better, but I don't plan on doing the whole face down rework you want to do. I made a bunch of related issues on face down when I was working on it (because all the issues are Manifest/Disguise ones already).