Bug
Game name: (Fredbear and Friends - Reboot) Engine version: (5.6.0.4815375) Platform: (Unity)
Error message: Exception of type 'System.OutOfMemoryException' was thrown.
Stack trace: at uTinyRipperGUI.Exporters.AudioConverter.ConvertToWav(Byte[] data)
at uTinyRipperGUI.Exporters.AudioAssetExporter.ExportAudio(AudioClip audioClip)
at uTinyRipperGUI.Exporters.AudioAssetExporter.Export(IExportContainer container, Object asset, String path)
at uTinyRipper.Project.AssetExportCollection.ExportInner(ProjectAssetContainer container, String filePath)
at uTinyRipper.Project.AssetExportCollection.Export(ProjectAssetContainer container, String dirPath)
at uTinyRipper.Converters.ProjectExporter.Export(String path, GameCollection fileCollection, IEnumerable1 files, ExportOptions options) at uTinyRipper.GameStructure.Export(String exportPath, Func2 filter)
at uTinyRipperGUI.MainWindow.ExportFiles(Object data)
Well, look at the error if you might. Your system is out of memory.
its not out of memory
its not out of memory
If it weren't then it also wouldn't have said that.
May be ill try again
I tryed it again this time it worked may be that was a bug
i also have plenty of memory so space isnt a problem I get the same error: Game name: (please, specify the game name) Engine version: (specify engine version, if known) Platform: (specify platform, if known)
Error message: Some data left
Stack trace: at uTinyRipper.Lz4.Lz4DecodeStream.ReadBuffer(Stream stream, Int64 count)
at uTinyRipper.BundleFileScheme.ReadFileStreamMetadata(Stream stream, Int64 basePosition)
at uTinyRipper.BundleFileScheme.ReadScheme(Stream stream)
at uTinyRipper.GameCollection.ReadScheme(SmartStream stream, String filePath, String fileName)
at uTinyRipper.GameCollection.LoadScheme(String filePath, String fileName)
at uTinyRipper.GameStructure.ProcessPlatformStructure(GameStructureProcessor processor, PlatformGameStructure structure)
at uTinyRipper.GameStructure.Load(List1 pathes, LayoutInfo layinfo) at uTinyRipper.GameStructure.Load(IEnumerable1 pathes, LayoutInfo layinfo)
at uTinyRipperGUI.MainWindow.LoadFiles(Object data)
Reinstalling did not help, now imma try restarting pc
@MarkusGitHub484 out of memory means out of ram, not hard drive space.
@BugRod your game uses the Addressable system which is not supported by uTinyRipper.
@BugRod Support for Unity versions up to 2020.2.0 has been recently added to my AssetRipper fork.