madshi

Results 21 comments of madshi

@MrSmile, I'd be fine with "requiring" linear blending in a future ASS spec version, or in a whole new subtitle format. But I don't think tying linear blending to a...

@MrSmile, the transfer function doesn't have much (if any) effect on the texture formats the video renderer uses. And actually, if I want to output HDR to the display, I'm...

> is the HDR-to-SDR conversion usually dynamic, varying with the > actual dynamic range within the frame? E. g. if all absolute luminances > actually used in a video are...

This is mostly for Anime, where there often isn't a lot of "detail" or "texture" that needs to be reproduced. Making this work is actually very easy: Subtitles made for...

Of course it would be nice to have more than 8bit precision, but I don't think we can introduce that without breaking compatability, or can we? If we stick to...

Hey there. I guess the bitmaps could theoretically overlap, but since I'm only responsible for madVR, I don't really know. Ultimately the subtitle renderer decides whether bitmaps overlap or not....

I think you're seeing this from the view point of the subtitle renderer, right? I'll try to answer that from your point of view. However, my development side is rather...

Ok, but movements are only one possible scenario where reusing bitmaps would be useful. As I already mentioned, if you have some subtitle areas which stay static and some which...

> Sure, but it actually puts an upper bound on the texture > memory usage. With ISubRenderFrame, texture memory > usage could easily exceed that of a fullscreen texture. How...

@astiob, ah thanks, I didn't know wm4 is also a video renderer developer, he never clearly said from which side of the coin he was discussing things. Yes, madVR is...