Kevin Harrington

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the simplest way would be to use the Cylinder primitive, set the top radius to 0, and the bottom to your pyramid side length, then set the number of faces...

This may be related to #54 and has PR #64 to address it.

This is a fantastic idea! My branch if for more experimental features that may break compatibility https://github.com/NeuronRobotics/JCSG I would be very interested in exploring this concept. I am using JCSG...

@miho and @sreiter I would like to be added to those discussions in order to mainline some of my features from: https://github.com/NeuronRobotics/JCSG I have added a lot of basic operations...

I have created a suggestion for an API for this method here: https://github.com/NeuronRobotics/JCSG/blob/master/src/main/java/eu/mihosoft/vrl/v3d/Slice.java

If you are just looking for functions that load a complex SVG to a CSG (including hole detection and auto differencing), check out https://github.com/NeuronRobotics/JCSG/blob/development/src/main/java/eu/mihosoft/vrl/v3d/svg/ My fork includes SVG loading and...

@giloh728 The Imports for my fork are different, I forked before they all changed in the mainline. Ill get it harmonized one of these days... In the mean time, you...

I have a solution for this, and it is in the Plane.splitPolygon() I discovered after a few days elbow deep in the debugger that some planes coming into the CSG...

FYI, my fork has a Slice feature: https://github.com/NeuronRobotics/JCSG/blob/development/src/main/java/eu/mihosoft/vrl/v3d/Slice.java that takes all of the 3d operations and allows you to generate correct polygon outlines of shapes. I also have SVG import...

I can make it clean room, but it would be convenient if i can add my helper functions to CSG such as: https://github.com/NeuronRobotics/JCSG/blob/master/src/main/java/eu/mihosoft/vrl/v3d/CSG.java#L1592 and https://github.com/NeuronRobotics/JCSG/blob/master/src/main/java/eu/mihosoft/vrl/v3d/CSG.java#L288 I generally have not *changed*...