Unity-SerializeReferenceExtensions
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[IMPROVE] Subclass Selector Dropdown Menu
Improvement description
I would love it if when using AddTypeMenu attribute to show a custom display name in the SubclassSelector dropdown menu, it would support using paths in order to separate the dropdown contents into categories & submenus. Similar to the AddComponent menu and other Unity menu attributes like ContextMenu, AddMenu, CreateAssetMenu etc.
This would allow for a more scalable interface and organization in the editor when working with larger projects.
Thanks