swingame
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2D game library accessible from multiple languages
The method declaration implies that word wrapping should occur.
Debug builds could be sped up by not having to copy resources into the bin folder. To achieve this SwinGame would need to attempt to locate the resources in the...
This will allow: - Line numbers in the documentation to refer to the implementation. - AOP features such as injecting tracing data to be added to the parser Would be...
Crashing prints a stack trace, but (on MacOS at least) it appear the stack trace does not match the cause of the issue. This appears to be related to the...
Need to add some helpers to test resources and report missing resources. Possibly best on fetching of the resource, as on use could result in lots of warning messages.
Each fetch should clear existing buffer, fetching multiple messages. Appears to fetch only a single message. Test with long delays between receiving messages, and a peer who is sending lots...
Need to pass across buffer length... not good at the moment eg Networking ReadMessage
Animations fail silently - make them a little more informative. RaiseWarning when animations started but no matching animation found for example.