Freek Dijkstra

Results 54 comments of Freek Dijkstra

Glad you found the solution! I'm not a big fan of the current API. In this case, I would rather see a separate classes `GzippedNBTFile` and `UncompressedNBTFile`. Preferably with factory...

Auto-detection is certainly nice, though not very Pythonic (from [`import this`](https://www.python.org/dev/peps/pep-0020/): _In the face of ambiguity, refuse the temptation to guess._). Point about an easier API is taken. Code contributions...

Thanks for the report and the patch, I'll have a look at it shortly. (I wanted to have a look this weekend, but didn't get around it yet. For now,...

The best option is to let a Minecraft client generate the Biome data on a copy of the sample world, and have a script copy the Biome data into the...

@stumpylog I hope to find some time to fix #42. Could you upload your script to your repository (or email it to me; my email address is listed at http://www.macfreek.nl/freek/)

@stumpylog I tried to do some cherry-picking to ensure that the NBT code would not diverge too much from your code, as you seem willing to contribute. However, it might...

@stumpylog I just tried the above, but it seems your branch still does not have all fixes (e.g. the docstring of BlockArray.getblock()). Hence, I just did a cherry-pick of your...

The pull request is not needed with the cherry-picking (it seems all changes left are some whitespace changes). I recommend to have one master branch which closely follows the upstream....

I propose to make the functions that update the heightmap and lightlevel (#24) callback functions. Chunk is mostly a wrapper to simplify access to the NBT data structure. However, these...