Bruno Macabeus

Results 43 issues of Bruno Macabeus

**What did you do? Please include the actual source code causing the issue, as well as the command that you used to run ESLint.** ```js import GBAEmulator, { GbaContext }...

bug
help wanted

### Is your enhancement related to a problem? Please describe. It's pretty common to use a YAML file having a multiline string filled with code. For instance, when is working...

enhancement

For some unknown reason, we have a very annoying memory leak on the project. I don't know exactly when it started, but I guess that it is because of the...

bug

We have none tests... 😢 We need to create it in order to keep the code sanity 🚑

technical debt

We really need start to use the [Storybook](https://github.com/storybooks/storybook)! We have many components with many states, and we'll create even more new components. Using the Storybook is useful in order to...

technical debt

We are using code written in C [at Scissors](https://github.com/macabeus/klo-gba.js/tree/master/scissors/src/wasm) to resolve compress logic. This code is compiled using [emscripten](https://github.com/macabeus/klo-gba.js/blob/64e6d106d52630e2ecd09c19ac05617059c2447b/shellscript/compile-webassembly.sh#L6-L10). To interop the compiled code with the rest of project we...

bug

The functions `merge` and `mergeDeepLeft` has a similar and predictable return when it uses `undefined`. But, the function `mergeDeepRight` crash using the same combination of parameters that didn't crash on...

bug
question

Currently we need to use `@@` whenever we want to inject the inhered effects on a function call. Should we keep it? If not, how to infer that we need...

spec