m7600
m7600
Hi, I downloaded and compiled Paul's Random Map Generator. Pretty interesting. I'm wondering if I there could be a different approach to the problem here. I'm thinking about how the...
While I'm looking into the option in Tiled, I also wrote a (stylistically horrible but working) function that generates a mini-dungeon (more like a room actually, since it's 10 x...
Alright, version 0.1 of my humble random dungeon generator is out. Had to solve the dam thing with paper and pencil first. The style of the code is... well... utter...
Thanks igorko, but I'm confused. I thought I knew what MapSaver was, but I was actually thinking about MapRenderer. I looked at the contents of the src/api folder and examined...
Ah, I see. I'm way too drunk right now, but let me see if I can articulate a coherent thought: I would have to create a Map object, then call...
I'm 99% sure that the error message that I'm getting is due to my fault, but just in case that it would fall into the other 1%, here is what...
Well, I admit that this is way over my head right now, but I don't like to give up on interesting problems. There's certainly a lot of header and source...
So, is it cool with you guys if I post reports of my work in progress here, or would you rather not? No problem if you say "no". Anyways, here...
Thanks igorko, that's very helpful. I'm making some progress but it's taking more time than I expected. This is proving to be a very humbling experience for me. I have...
Hello, This could be done via a mod by using event.set_status and event.unset_status. But it would be a bit clunky if the goal is to keep track of increasing/decreasing numbers......