Manish Kumar
Manish Kumar
> also idea , since those are nearly gibberish again , instead of making those a new funboxes shouldn't we just try to make the gibberish mode support different lanuages...
> since those are nearly gibberish again @byseif21 Can you specify, What exactly do you mean by this.
I'm currently doing it but in more granularly way. Basically creating list of charset used in each language **e.g.,** ```javascript const charsets = { spanish: alterLatin({ lettersToAdd: ["ñ", "Ñ"] }),...
Okay, I'll start working on it.
I don’t think Codepoint thing gonna workout for us. If we want to support each available language, then we must have associated alphabet/charset in each language group. Many of the...
> Thanks for the work guys, we had a chat, decided on the following approach: > > We will only modify the gibberish funbox. Lets add 3 charsets: `latin`, `arabic`...
> Hi @m4dd0c Very nice work! Just a little curious - did you test if the Arabic is shown with connected or separated characters here? Thank you @byseif21 I don't...
> I checked and they are fine connected as it should, however I noticed another thing here that the arabic ranges have the extended Arabic letters and they aren't typeable...
> I think mios idea was to not overcomplicate this feature. [#6488 (comment)](https://github.com/monkeytypegame/monkeytype/pull/6488#issuecomment-2829756423) > > With latin we use the most basic alphabet a-z. For like italian we would have...
> > I think mios idea was to not overcomplicate this feature. [#6488 (comment)](https://github.com/monkeytypegame/monkeytype/pull/6488#issuecomment-2829756423) > > > > With latin we use the most basic alphabet a-z. For like italian...