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AppImage never Runs - Linux Mint 21.1

Open mooo25 opened this issue 2 years ago • 13 comments

I downloaded the latest appimage today, and when executing, i hear my computer spin up as if it were running something, but nothing happens.

No program starts in the tray.

Steam is already running when I try to run the appimage. I have also tried to run the appimage when steam is not running.

mooo25 avatar Sep 01 '23 16:09 mooo25

Yeah, the readme is a bit outdated, the app doesn't use the tray any more. Did it show any errors when run from terminal?

m4dEngi avatar Sep 05 '23 22:09 m4dEngi

Thanks for the response!No, there was no errors when run off of the desktop. I am a Linux noob, so idk how to run it in the terminal. How would I do that on Mint? -------- Original message --------From: Dmitry @.> Date: 9/5/23 6:24 PM (GMT-05:00) To: m4dEngi/RemotePlayWhatever @.> Cc: mooo25 @.>, Author @.> Subject: Re: [m4dEngi/RemotePlayWhatever] AppImage never Runs - Linux Mint 21.1 (Issue #114) Yeah, the readme is a bit outdated, the app doesn't use the tray any more. Did it show any errors when run from terminal?

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mooo25 avatar Sep 05 '23 22:09 mooo25

In some DEs you can just start terminal and drag & drop appimage into the terminal window and then hit enter (removing the file:/ prefix if it gets there too). If the permissions are set right, it should start the app and spit something into stdout/stderr, which will be printed in the terminal window.

m4dEngi avatar Sep 05 '23 22:09 m4dEngi

Thanks!I'll give it a try and let you know what happens. If I need more help, I'll let you know too.  -------- Original message --------From: Dmitry @.> Date: 9/5/23 6:39 PM (GMT-05:00) To: m4dEngi/RemotePlayWhatever @.> Cc: mooo25 @.>, Author @.> Subject: Re: [m4dEngi/RemotePlayWhatever] AppImage never Runs - Linux Mint 21.1 (Issue #114) In some DEs you can just start terminal and drag & drop appimage into the terminal window and then hit enter (removing the file:/ prefix if it gets there too). If the permissions are set right, it should start the app and spit something into stdout/stderr, which will be printed in the terminal window.

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mooo25 avatar Sep 05 '23 22:09 mooo25

Here was the terminal output when I did as you suggested:

Gtk-Message: 18:13:52.927: Failed to load module "window-decorations-gtk-module"
Gtk-Message: 18:13:52.938: Failed to load module "colorreload-gtk-module"

(remoteplaywhatever:2155): Gtk-WARNING **: 18:13:53.216: Could not load a pixbuf from icon theme.
This may indicate that pixbuf loaders or the mime database could not be found.
**
Gtk:ERROR:../../../../gtk/gtkiconhelper.c:494:ensure_surface_for_gicon: assertion failed (error == NULL): Failed to load /usr/share/icons/breeze/status/64/image-missing.svg: Unable to load image-loading module: libpixbufloader-svg.so: libpixbufloader-svg.so: cannot open shared object file: No such file or directory (gdk-pixbuf-error-quark, 5)
Bail out! Gtk:ERROR:../../../../gtk/gtkiconhelper.c:494:ensure_surface_for_gicon: assertion failed (error == NULL): Failed to load /usr/share/icons/breeze/status/64/image-missing.svg: Unable to load image-loading module: libpixbufloader-svg.so: libpixbufloader-svg.so: cannot open shared object file: No such file or directory (gdk-pixbuf-error-quark, 5)
Aborted (core dumped)

mooo25 avatar Sep 06 '23 22:09 mooo25

This was the output when doing as you suggested but with "sudo" in front:

(remoteplaywhatever:8984): Gtk-WARNING **: 21:49:10.381: Could not load a pixbuf from icon theme.
This may indicate that pixbuf loaders or the mime database could not be found.
**
Gtk:ERROR:../../../../gtk/gtkiconhelper.c:494:ensure_surface_for_gicon: assertion failed (error == NULL): Failed to load /org/gtk/libgtk/icons/48x48/status/image-missing.png: Unrecognized image file format (gdk-pixbuf-error-quark, 3)
Bail out! Gtk:ERROR:../../../../gtk/gtkiconhelper.c:494:ensure_surface_for_gicon: assertion failed (error == NULL): Failed to load /org/gtk/libgtk/icons/48x48/status/image-missing.png: Unrecognized image file format (gdk-pixbuf-error-quark, 3)
Aborted

mooo25 avatar Sep 07 '23 01:09 mooo25

It should not be used with sudo. What version of steam client are you using? (how did you install the steam client)

m4dEngi avatar Sep 07 '23 23:09 m4dEngi

I am using Version 1.0.0.78. I checked, and it is up to date.

I installed the Flathub using the Mint Software Manager.

I hope I am answering your question. Def a noob at Linux.

mooo25 avatar Sep 08 '23 00:09 mooo25

The app can't work with Flatpak/Snap version of steam as it needs access to running client process for IPC calls.

m4dEngi avatar Sep 08 '23 14:09 m4dEngi

Latest appimage should work better, but still requires non flatpak/snap native version of steam client.

m4dEngi avatar Sep 13 '23 05:09 m4dEngi

Thank you!

So reinstalling Steam using the non flatpak version allowed the AppImage to start.

We ran into a problem using the program though. I was able to send the invite to my friend from the appimage, but when he clicked on the invitation, he was given a choice to use the Steam Link App or the Steam App. This choice was given to him from the website he was brought to.

I believe no matter which app he chose, he ran into an error each time, I think it was "Unable to get stream". It also locked up his computer so that he had to restart it every attempt.

On Wed, Sep 13, 2023 at 1:11 AM Dmitry @.***> wrote:

Latest appimage should work better, but still requires non flatpak/snap native version of steam client.

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mooo25 avatar Sep 13 '23 16:09 mooo25

The part after sending the invite is handled by Steam itself and is outside the scope of RPW. Unfortunately, I can't help with that, as it seems there is some connectivity/steam/system issue on your friend's end that prevents steam from connecting to the remote session...

... unless it's caused by disabled in-game overlay on your end, then just enabling in-game overlay would solve the issue.

m4dEngi avatar Sep 13 '23 18:09 m4dEngi

Latest appimage should work better, but still requires non flatpak/snap native version of steam client.

The latest appimage at the moment does work with at least snap (probably also flatpak), but you should add the .AppImage file as a new non-steam game to your library and then run it from there in order to make it work.

JJ-8 avatar Mar 16 '25 16:03 JJ-8