HxGL
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haXe cross platform graphics library
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HxGL issues
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Thanks for the great start! Currently hxgl.display3D.textures.Texture uses haxe.io.\* to load image data into the gpu buffer. I personally think this is a bad idea, because haxe.io.\* is not cross-target...
Some platforms only support shader-based 3D (e.g. molehill, gles2), whereas some platforms only support fixed-function 3D (e.g. old opengl). This makes it difficult to create a 3d library which completely...