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On-demand transcoding origin server for live inputs and static files in Go using ffmpeg. Also with NVIDIA GPU hardware acceleration.

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When video has multiple audio, maybe it would be nice if we can choose the best audio language, the ffprobe can give all index audio.

enhancement

Really low priority, just to try it out how it would perform.

enhancement

Besides HLS and HTTP streaming, it would be interesting to have WebRTC output. Ideal for low latency when watching from a browser. This implementation base can then serve for a...

enhancement

[from here](https://github.com/m1k1o/go-transcode/pull/3#issuecomment-926760416) Server.Proxy setting should enable/disable trusting of X-Forwarded-For headers

enhancement

[source](https://github.com/m1k1o/go-transcode/pull/3#discussion_r716082896) > In the future, I would like to split HLS, HTTP (live) and on-demand streaming to different modules. And every module should have separate config. And they would be...

refactoring

Hi, first of all great project ... just did a few quick tests and its working great. in the next days i will get a system with an nvidia p4000...

enhancement

I know this probably isn't very high on your list, but I have a use case for on-demand transcoding on Windows, couldn't find any other existing project doing this as...

To be able to transcode with NVIDIA GPU.

enhancement

If transcoded semgents should be cleaned up in intervals, after program exit, never (and be reused next time)....

enhancement

Is it possible that an issue exists with overlapping transcoding runs, i.e. is it possible that there is a situation (race condition?) in which `segmentBufferMax+1` ffmpeg instances run simultaneously? I'm...

question