Potree2
Potree2 copied to clipboard
Latest TODOs
- Picking susceptible to holes. Several issues here:
- [ ] The pixel at the mouse cursor might be a point that is bleeding through a hole in the surface. We should pick one of the adjecent points with lower depth instead.
- [x] The HQS normalization shader fills holes in the color attachment, but leaves them in the primitive-ID attachment. The latter is used for pickicking.
- [ ] Subranges of depth buffers can't be read to CPU directly. Would need to use a compute shader. Perhaps the compute shader could directly compute the picked primitive at the end of the frame?
- Add arrow key movements to PotreeControls. Middle mouse still free for rotation around camera origin.
Reimplement
- 360 images
- Material Panel
- Measurements
Misc
- Attributes in some point clouds are always 0. Does PotreeConverter with rgb color averaging forget about other attributes?
Hi, I found some errors when I used my data to overlay 360 pictures and point cloud data, but I don't know what caused them. Do you have the posibility to share a working example? image(s) / pointcloud and coordintes.txt file that would be very helpful!