Potree2 icon indicating copy to clipboard operation
Potree2 copied to clipboard

Latest TODOs

Open m-schuetz opened this issue 3 years ago • 1 comments

  • Picking susceptible to holes. Several issues here:
    • [ ] The pixel at the mouse cursor might be a point that is bleeding through a hole in the surface. We should pick one of the adjecent points with lower depth instead.
    • [x] The HQS normalization shader fills holes in the color attachment, but leaves them in the primitive-ID attachment. The latter is used for pickicking.
    • [ ] Subranges of depth buffers can't be read to CPU directly. Would need to use a compute shader. Perhaps the compute shader could directly compute the picked primitive at the end of the frame?
  • Add arrow key movements to PotreeControls. Middle mouse still free for rotation around camera origin.

Reimplement

  • 360 images
  • Material Panel
  • Measurements

Misc

  • Attributes in some point clouds are always 0. Does PotreeConverter with rgb color averaging forget about other attributes?

m-schuetz avatar Jan 05 '22 15:01 m-schuetz

Hi, I found some errors when I used my data to overlay 360 pictures and point cloud data, but I don't know what caused them. Do you have the posibility to share a working example? image(s) / pointcloud and coordintes.txt file that would be very helpful!

wenjing0213 avatar Feb 01 '24 06:02 wenjing0213