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A Windows API wrapper package for the Go Programming Language
sapi.h binds all the Microsoft speech APIs. It would be great to have that wrapped in this library as well.
Signed-off-by: Aaron Klotz
some url https://docs.microsoft.com/en-us/windows/win32/direct3ddxgi/d3d10-graphics-programming-guide-dxgi#presentation https://github.com/hellocao/DXGICapture
I am preparing to write a dynamic link library file,it contains a winform. The code such as: ` func init() { title := "Spark" hInst := win.GetModuleHandle(nil) if hInst ==...
Hi, I like this helpful project. Could we get a Go API wrapper for the MIDI system? Ideally would integrate into the gomidi driver interface. https://docs.microsoft.com/en-us/windows/win32/multimedia/midi-functions?redirectedfrom=MSDN https://gitlab.com/gomidi/midi
This PR: - Adds `DescribePixelFormat` to `gdi32.go` - Adds `wglext.go` with `WglChoosePixelFormatARB` and `WglCreateContextAttribsARB` This is the minimum needed for creating modern OpenGL contexts. There are many more [wglext.h](https://github.com/KhronosGroup/OpenGL-Registry/blob/master/api/GL/wglext.h) functions...
This PR will include support for function FindWindowExW [ref](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-findwindowexw).
I'm using this package for my project but sadly this package still lacks lots of functions. I've added two new functions 'MapWindowPoints' and 'GetCapture' Please update the file!
example: ```go package main import ( "unsafe" "github.com/lxn/win" ) func main() { var lf = win.LOGFONT{} cfont := win.CHOOSEFONT{ HwndOwner: win.HWND(0), LpLogFont: &lf, Flags: win.CF_INITTOLOGFONTSTRUCT | win.CF_SCREENFONTS | win.CF_NOSCRIPTSEL, HInstance:...
Hello i have code written in python, someone could help me write it in golang? I'm fresh in go, thank you. ```python import win32gui, win32ui info = win32gui.GetCursorInfo() hdc =...