lwkobe
lwkobe
`void setEmitter(Vec3f & pos, float r, uint n) { emitter_pos = pos; emitter_r = r; emitter_n = n; } void emit_tracers() { //cout
Thank you very much!
Hi in your particle_render project ` [quality],` how to set the paramater? Thank you!
Hi, when i see your simulator code, i find that you add 12288 particles every times. Could you get high rate of computations? Or Do I get your code understood...
> Currently the project is meant to be built using Visual Studio, mostly for ease of use. Maybe I'll switch to something more cross-platform eventually but I'm worried it will...
> > Would be appreciated if you could look into this. I'd like to build it. :) Hi, do you have a Linux version now?
@xionglei181818 Hi, I met this problem too,Did you solve it? Could you tell me how to solver this problem? Thank you!
@xionglei181818 Hi i solved this problem. Because of the mxnet's version, you can change the the 'type' to 'mode ' in mx.symbol.SoftmaxActivation(....);
@zedomel Have you solved your problem? If you use the anaconda, you will find the conda-opencv3 which can't read a video. I am solving this problem.
@piiswrong Could you tell me how to set the three variable 'chunk_size' , 'chunk_base' and 'movie_base' 'values? Thank you!