Marcelo Lv Cabral
Marcelo Lv Cabral
It happened on Level 6
In some cases, when kids bump during a long fall, it is not hurting/killing the kid. Not easy to reproduce. Examples: Level 1 Falling from Room 1 to 2 and...
One instance it happened was in Level 1 Room 2 facing right
In level 3 when jumping early from room 14 to room 11 and the kid hangs, the tile painting is inconsistent. The kid is acting in one room and the...
In the original game the text screens on the cut scenes fades out, that's not implemented.
When Kid perform a "turnengarde" action too close to a wall in the right, it get inside the wall and the left key does not work to move it, you...
When packaging apparently the Faraday UploadIO object is not closing the zip file, causing File.delete() to fail during the sideload. Check the debug stack trace below. If I comment the...
We would like to share that the Roku Community has forked this repository to keep the maintenance, as suggested by @sjbarag (see #681) : - Repository: https://github.com/rokucommunity/brs - Package: https://www.npmjs.com/package/@rokucommunity/brs...
The code below exemplifies the issue, when `invalid` is used on the left side of the test it is not boxed in `roInvalid` so is not correctly compared with the...