Key2Joy
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Simulate a GameController/Joystick using your keyboard and mouse.
As discussed below, the way the `ResetMouseMoveTriggerCenter` app command works right now is weird. It should not require you to move the mouse a bit, but immediately center it. Additionally...
> More observations: It feels like every time the mappings are armed, the input becomes more sensitive > > https://github.com/luttje/Key2Joy/assets/2738114/2f22bfe9-c75a-484f-bb5f-d5a4fd83517c > > _Originally posted by @luttje in https://github.com/luttje/Key2Joy/issues/60#issuecomment-1789238644_ I've found...
As seen in this discussion, the trigger is only called when it's larger than the threshold. This will cause a connected GamePad Stick action to leave the stick hanging: >...
As noted in this discussion, the default profile may not always extract. Possibly if there's an outdated profile at it's location. > [...] I downloaded 0.7 latest version, but inside...
As mentioned here it's unclear what these buttons do, but they're not binary so don't represent a button press simulation. Therefor we should remove them: > [...] And as for...
The name `Key2Joy` was chosen when in the early phases I just wanted the opposite of what the software 'JoyToKey' did. That time has long gone and I feel Key2Joy...
After launching version `1.0.0` I want to look into adding more languages. When we near that release I'll work to make translating as easy as possible. To ensure there's not...
With #39 we can now have plugins, even user contributed ones. However it may be unclear how this works. For this I want to (eventually) write some documentation. I'll mark...
When introducing #39 I ignored for now how to manage versioning plugins. Though it may be beneficial to tell which version of a plugin is installed, if a problem occurs....
The application is getting more and more files in each release. It's cumbersome for users to to download a zip, extract it to a single location, and open a specific...