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Integrated async patch

Open DogInSpaace opened this issue 4 years ago • 0 comments

https://github.com/Sporif/dxvk-async

Games with lots of shaders have really bad stutter on low/mid end Nvidia PCs without async. Would be nice to integrate the patch into lutris' DXVK and then let users opt in to using it with the dxvk_async env var. I don't think anything would change for users who don't need it.

DogInSpaace avatar Sep 26 '21 22:09 DogInSpaace