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Only to three.js or generic webgl thing?

Open luruke opened this issue 6 years ago • 2 comments

Check if it will be easy to extend this comment logic thing to WebGL in general without target just three.js...

luruke avatar Apr 04 '19 14:04 luruke

i was going to propose it! It could be VERY useful for quickly calibrating certain effects, similar to: https://www.interactiveshaderformat.com

spleennooname avatar Apr 05 '19 19:04 spleennooname

@spleennooname Meanwhile, check also https://github.com/szymonkaliski/glsl-auto-ui

luruke avatar Apr 07 '19 09:04 luruke