magicshader
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Apply to all threejs shaders?
Just an idea, we could plug and use the magic comments everywhere on three.js without even using the MagicShader class...
i think my issue belongs here: i've been using usual ShaderMaterial, and just noticed it only works for RawShaderMaterial right now. It actually works perfectly if u just replace this dep in your code. But i guess there should be some more clever way for that.
And thank you again for implementing this idea! =)
Yeah, a solution could be:
import MagicShader from 'magicshader';
const material = new MagicShader(Material)({
fragmentShader:'...'
});
where Material can be anything that inherits from THREE.Material.
But I guess it would be just useful for RawShaderMaterial and ShaderMaterial...
Or a syntax like:
import { MagicShader, RawMagicShader} from 'magicshader';
where MagicShader uses ShaderMaterial and RawMagicShader uses RawShaderMaterial