GodotAIGym icon indicating copy to clipboard operation
GodotAIGym copied to clipboard

Is it possible to use bullet physics?

Open PravinKumar95 opened this issue 5 years ago • 5 comments

I am just curious about your work. Is it possible to use the physics parameters of bullet engine to train the rl-model?

PravinKumar95 avatar Sep 24 '19 13:09 PravinKumar95

I will check it this weekend. As far as I can tell right now, if the physics server has the same interface, there should be no difference in using it with this project.

lupoglaz avatar Sep 24 '19 16:09 lupoglaz

Also I have trouble building it in ubuntu 18.0. It throws error while building saying #include<boost/interprocess..>is not found. Should I have to install any libraries before building godot?

PravinKumar95 avatar Sep 25 '19 15:09 PravinKumar95

Have you installed boost library? Check if the boost library is working on your system.

lukaskiss222 avatar Mar 05 '20 08:03 lukaskiss222

Have you installed boost library? Check if the boost library is working on your system.

Is there a guide on how to install boost library?

AndriyLazorenko avatar May 01 '20 05:05 AndriyLazorenko

@AndriyLazorenko Assuming you are on a ubuntu system, following should be enough. apt install libboost-container-dev libboost-system-dev libboost-locale-dev

cnheider avatar May 07 '20 12:05 cnheider