apple-signin-unity
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Support for VisionOS
Any plan for VisionOS support?
Bump. I'd also like to see this.
There's a couple of lines in the code where only iOS, tvOS and macOS are being checked for. I guess if these lines were modified to include visionOS as well, it might work out-of-the-box.
Ok. I tried to patch the library in my fork:
https://github.com/marblear/apple-signin-unity/tree/visionos
Turns out that modifying the OS-specific conditional compilations was not enough. It seems as if the PolySpatial app delegate has to be patched as well. I get a runtime error that it does not accept a certain selector.
My 2019 Macbook does not support the VisionOS simulator...
Yep. I actually had to get an M3 macBook just to do that. Which is silly, but was the only way.
Ok. I tried to patch the library in my fork:
https://github.com/marblear/apple-signin-unity/tree/visionos
Turns out that modifying the OS-specific conditional compilations was not enough. It seems as if the PolySpatial app delegate has to be patched as well. I get a runtime error that it does not accept a certain selector.
Are you suggesting that Unity needs to make some kind of change? Do you have any further details (remember what the specific error was / have a stack trace?)
Same request, marked
Hey guys, I've successfully make it works in VisionOS, but seems I can't create PR for this repo, I modify it in my own fork. Here is the PR: https://github.com/ChuanlongChen/apple-signin-unity/pull/1 You can consider integrate my modifications to this repo too.
FYI @lupidan @snowyao @derwaldgeist @delphinius81
Update: I'm able to create PR for this repo https://github.com/lupidan/apple-signin-unity/pull/198
@lupidan it would be great if you could take time to review my pr