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The Two Funs: int glRenderMode(GLenum mode); void glSelectBuffer(GLsizei size, GLuint* buffer); How i can use them in OPenglES?if can't,Do you have a good instead Plan?

Open thirdparty-core opened this issue 7 years ago • 2 comments

The Two Funs: int glRenderMode(GLenum mode); void glSelectBuffer(GLsizei size, GLuint* buffer); How i can use them in Opengl ES?if can't,Do you have a better instead Plan? please......

thirdparty-core avatar Nov 02 '17 02:11 thirdparty-core

glshim implements these and all related commands/config:

https://github.com/lunixbochs/glshim/blob/unstable/src/gl/render.c#L9 https://github.com/lunixbochs/glshim/blob/unstable/src/gl/render.c#L78

If you want them in OpenGL ES, link against glshim instead of libGLESv1

lunixbochs avatar Nov 02 '17 03:11 lunixbochs

hello, i want them in Android's OpenGL ES, i build it on windows error:fatal error: 'X11/Xlib.h' file not found, what i should to do?

thirdparty-core avatar Nov 02 '17 03:11 thirdparty-core