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[1.12.2] No red environment caused by Optifine C7

Open Draskh opened this issue 7 years ago • 5 comments

If Optfine C 7 is present the sky is red but the environment is normal. If Optifine is not present everything works as fine as it should.

Draskh avatar Dec 25 '17 17:12 Draskh

Forge: 1.12.2 - 14.23.1.2566 The sky and the moon is red, but not the blocks. It is only present if Optifine is installed. 2018-01-05_21 45 58

Draskh avatar Jan 07 '18 13:01 Draskh

Yeah, i don't think i can fix this due to the way Optifine is handling the lightmap now. Maybe try to play around with the Optifine Settings a bit, see if something makes it work.

lumien231 avatar Jan 07 '18 17:01 lumien231

I wasn't unable to find way to get it working.

Draskh avatar Jan 09 '18 14:01 Draskh

If a resource pack is loaded with custom lightmap then it would overwrite the vanilla lightmap. If Bloodmoon is patching EntityRenderer.updateLightmap() then the patch may be failing when OptiFine is loaded. If Bloodmoon is using WorldProvider.getLightmapColors() then OptiFine should be complaining in the error log that something is wrong.

sp614x avatar Jan 09 '18 17:01 sp614x

No information on this issue has appeared?

SSKirillSS avatar May 09 '19 13:05 SSKirillSS