luma-web-examples
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Lower the number of particles in Luma Splat
Hi,
I am using the Luma WebGL library in one of my projects. I have noticed that on some older devices the website becomes really slow once the Luma splat has been rendered. I believe it is because of the number of particles that are rendered since when I upload a higher resolution video the lag becomes worse.
Do you have a way of easily reducing the number of particles for example by providing a parameter such as particleDensity to LumaSplatsThree? In case there isn't such a functionality, do you plan to add one or is there a way to achieve this in another way?