kanter
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Node based texture editor
One core is always used 100% by the program. This needs to be fixed. --- The reason is that it was running at an unbounded frame rate. Enabling vsync fixes...
I got instructions on how to do that here: https://github.com/bevyengine/bevy/issues/3329#issuecomment-1025206448
- [ ] Single click add - [ ] Single click remove - [ ] Box select add - [ ] Box select remove
This is an issue in Bevy. It is tracked in https://github.com/bevyengine/bevy/issues/3399 and https://github.com/bevyengine/bevy/issues/3596
Drag images in to create an image node. - [x] One file - [x] Several files - [ ] #72
Tracking issue: https://github.com/bevyengine/bevy/issues/2096 I don't want to have different feature sets on Linux and Windows. So I'll wait until drag and drop is in Bevy stable for Windows before I...
Drop a folder on the app to set export dir. - [ ] #72 - [ ] Implement it
On Linux it's currently being released as a binary blob. I should release it as a Flatpak instead so it's as easy as possible to get it to work. **EDIT**...
Thumbnails can take a little while to show up on my laptop. - A thumbnail from a ~1k image takes what feels like ~0.2 seconds. - A thumbnail from a...