pngjs
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Can't load large image files
The parser-async library doesn't check that the chunk size does not exceed the max buffer size and results in a RangeError [ERR_INVALID_OPT_VALUE]: The value "3221258240" is invalid for option "size"
error when loading in very large image files. The image I was looking at was 32768x32768 and the goal was to slice it up into smaller 2000x2000 image tiles.
https://github.com/lukeapage/pngjs/blob/master/lib/parser-async.js#L73
I have not dug too deeply into the source code, but I would imagine you'd need to manage an array of large buffer tiles in order to support loading very large images.