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Wired stop after recognition completed in version 1.6.13

Open skysworder opened this issue 1 year ago • 3 comments

There were a 6-8 seconds stop/freeze after the recognition result appealed on up-left corner, it seems the task is still waiting for something, the character animation is frozen during the time. it's never found in pervious version.

skysworder avatar Oct 17 '23 01:10 skysworder

same problem

thejinchao avatar Oct 17 '23 07:10 thejinchao

Same problem ,Hope fix it ,respect!

LeonGaoHaining avatar Nov 08 '23 14:11 LeonGaoHaining

Same problem here, UE 5.1 works fine. Try the same thing in 5.3, doesn't work, and go to 5.2, still. When recognizing speech, GPU usage drop to 0, after recognition done, GPU usage bring back to 60%.

YLY0809 avatar Nov 16 '23 06:11 YLY0809