UEAzSpeech
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Wired stop after recognition completed in version 1.6.13
There were a 6-8 seconds stop/freeze after the recognition result appealed on up-left corner, it seems the task is still waiting for something, the character animation is frozen during the time. it's never found in pervious version.
same problem
Same problem ,Hope fix it ,respect!
Same problem here, UE 5.1 works fine. Try the same thing in 5.3, doesn't work, and go to 5.2, still. When recognizing speech, GPU usage drop to 0, after recognition done, GPU usage bring back to 60%.