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Difficulty Overhaul

Open luciensadi opened this issue 3 years ago • 0 comments

A proposed system for overhauling the difficulty of the game:

  • Create templates for mobs along the lines of "average person" "elite guard" etc. These have stats and skills and ammo and cyberware and bioware set in them, ready for use.
  • Set it up so that all mobs have templates that override their current stats (some untemplated mobs can still exist for one-offs and bosses)
  • Set zones to have difficulty multipliers that increase the template value in some way that makes sense (0-10, with 0 being no increase and 10 being 2x increase?)
  • Make the templates editable in game so builders can spin up their own templates (maybe someone wants an all-orc area and there's no orc templates yet)

luciensadi avatar Jan 05 '21 18:01 luciensadi