AwakeMUD
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Vehicle Changes
I'd like to make the following changes to vehicles:
- ~~If you're strong enough, you can pick up a vehicle, transferring it from the world into your inventory and encumbering you appropriately.~~
- If you're strong enough, you can drag a vehicle, provided it meets the towing requirements (destroyed or unlocked, not moving, etc).
- Destroyed vehicles are not immediately purged on crash/copyover, but are instead transferred to a junkyard so that players have the chance to recover their vehicle before it's purged out. Destroyed vehicles in the junkyard are purged on next crash/copyover.
- Trucks should be towable provided your vehicle is powerful enough.
Added the West Tacoma Junkyard (zone 705, candidate rooms for vehicles 70501-70509) for later implementation as a storage area.
Striking the 'picking up a vehicle' portion; no matter how you work it it's gonna look weird if someone suddenly busts out a drone from their pockets. Drag will work fine for moving vehicles around.