AwakeMUD icon indicating copy to clipboard operation
AwakeMUD copied to clipboard

Door perception check is spammable, which makes it pointless

Open luciensadi opened this issue 5 years ago • 2 comments

You can just spam LOOK <dir> as many times as you want in quick succession to get that many perception tests against whatever exit is in that direction. This should be fixed so you get one test per time period X.

luciensadi avatar Jun 09 '19 14:06 luciensadi

What exactly are the perception test for, to find hidden exits or other things? If it is for hidden exits, maybe we can implement a search command instead (with timers), and leave look command for things the player already can see.

vitalyo7 avatar Jun 09 '19 14:06 vitalyo7

Perception is used all over the game for things like seeing more about a character's equipment, looking at a moving vehicle, finding hidden exits, noticing people casting magic, etc.

A search command would work well for exits and hidden things.

luciensadi avatar Jun 09 '19 18:06 luciensadi