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Corporate heat levels

Open luciensadi opened this issue 5 years ago • 0 comments

Add a trigger/step system to areas similar to Matrix steps. As a PC commits 'bad' acts in an area, raise a heat (criminality) value associated with that PC; as it gets high enough, spawn beefier guards and special response teams to deal with them. Have the highest level of SRT be unbeatable by lone PCs (you need a group to get through them).

  • If you piss off a corp enough, you are effectively blacklisted from it due to SRT showing up to wipe you out
  • Heat persists, but decays over time
  • Heat can be decreased by a decker jacking in and hacking it lower for you
  • Heat can also be raised by a decker
  • Stealth matters-- if nobody catches you or can see/identify you, the area gets alarmed but your personal heat doesn't increase

Credit to @vitalyo7 for the idea.

luciensadi avatar May 30 '19 21:05 luciensadi