antimine-android icon indicating copy to clipboard operation
antimine-android copied to clipboard

Blank screen when entering a game.

Open ConfuzzedCat opened this issue 2 years ago • 5 comments
trafficstars

Bug description When creating a new game or continuing an old game, the canvas turns black. By clicking I can still hear some sounds. If I change the app, it(the canvas) also slowly gets pushed out the frame from the top(the accent color is replacing the area). Happens both on updated with old data and a freshly installed version.

To Reproduce No game - Start a new game or continuing an old game. Canvas getting pushed - changing the app to another and back.

What control style do you use? Uploaded to imgur

Expected behavior An playable canvas/game appears.

Screenshots This screenshot shows both

Android Version: 13 (Evolution X ver. 7.9.6 (Pares) | OFFICIAL)

App Version: 17.4.0 F

ConfuzzedCat avatar Oct 03 '23 12:10 ConfuzzedCat

In 17.4.0 I'm using a new version of libgdx, that renders the game. I will rollback the version because it is causing other issues and Android and we can check if it solves this problem too.

lucasnlm avatar Oct 03 '23 18:10 lucasnlm

@ConfuzzedCat I just released the 17.5.0 version. I would really appreciate if you test the apk provided here: https://github.com/lucasnlm/antimine-android/releases/tag/17.5.0 I hope it fixes this bug.

lucasnlm avatar Oct 04 '23 02:10 lucasnlm

The screen or canvas still goes black on game start, but this time it freezes instead of not showing. I have had this bug before, but I never got around to sending in a bug report. I will try and get a screen recording of it, but I would guess that it isnt rendering anything, since if I go into the game from another app, it just shows the open app list. When I had it before, the game would work fine, until I changed apps, went to the home screen or locked the screen, then the same would happen, and I would have to close it, to play again.

ConfuzzedCat avatar Oct 04 '23 06:10 ConfuzzedCat

@ConfuzzedCat I can't find a reason to this bug yet. Maybe it's something related to libgdx, so I will keep this ticket open for now.

lucasnlm avatar Nov 28 '23 21:11 lucasnlm

I am sorry, I forgot record it. I am in the middle of switching to another rom. Will see if the issue persists.

ConfuzzedCat avatar Nov 28 '23 21:11 ConfuzzedCat