antimine-android
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Illogical playfield generated
See this screenshot of a game (note the obviously contradicting numbers in the top left corner):
.
I /think/ I got there after hitting a bomb, pressing the retry button and then playing until I reached the state shown.
Level is "Intermediate".
After clicking on the remaining tiles (hit bomb first, then clicked on "Continue"), I get this:
OMG.
The playing field is horizontally scrollable!
This is ... not very intuitive, to say the least.
Well, at least this bug report can be either closed or turned into a wishlist bug report titled "Configure playfield scrollability and clearly indicate whether it is set to scrollable or not."
Yeah. Indeed. The scroll is not so obvious :disappointed: . I will add an way to indicate where the scroll is and indicate that there's a scroll in the game.
Thanks for your feedback! :+1:
Perhaps a smaller checkerboard pattern would better indicate the field's bounds.