AS3SVGRenderer
AS3SVGRenderer copied to clipboard
progress event?
unless I'm missing something, it looks like there's no opportunity to hook a ProgressEvent into this without exposing SVGImage's _loader, or something along those lines - any chance of seeing that implemented in the future? Or would you be amenable to a patch that adds support for that? I know, SVGs are generally not huge, but it'd be nice to bring it more in line with existing bitmap loader functionality.
(on a similar note, IOErrorEvent would be nice too)