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progress event?

Open mattlohkamp opened this issue 10 years ago • 1 comments

unless I'm missing something, it looks like there's no opportunity to hook a ProgressEvent into this without exposing SVGImage's _loader, or something along those lines - any chance of seeing that implemented in the future? Or would you be amenable to a patch that adds support for that? I know, SVGs are generally not huge, but it'd be nice to bring it more in line with existing bitmap loader functionality.

mattlohkamp avatar Jul 28 '14 02:07 mattlohkamp

(on a similar note, IOErrorEvent would be nice too)

mattlohkamp avatar Jul 28 '14 03:07 mattlohkamp