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Support for stencil-only formats

Open GiantBlargg opened this issue 6 years ago • 0 comments

As per of the OpenGL 4.4 spec: STENCIL_INDEX8 can be used as the internal format for Renderbuffers and Textures STENCIL_ATTACHMENT is a Framebuffer attachment

But neither of these are present in their respective enums. (I am aware that these values can be used by casting the appropriate int value)

Stencil-only formats are not often used so there may be other overlooked issues regarding this.

GiantBlargg avatar Jul 08 '19 03:07 GiantBlargg