iqm
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Support for keyframe-based animation in IQM instead of fixed framerate
Size for files with long animations can be an issue (gzdoom only supports iqm for skeletal animations), how possible is it to add a new version of iqm (3?) that uses keyframes for animations, instead of a fixed framerate?
(this is mostly to ask how open the spec is to a new version)
The idea would be to make an IQM extension, rather than a V3.
The extension could hold the necessary keyframe data, or some way of how to interpret the frame data as if it was keyframe data.