enet
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ENet reliable UDP networking library
This avoids an unnecessary check / requirement for a C++ compiler even though this library only needs a working C compiler.
It is currently not clear from the documentation that the sole purpose of `ENET_PACKET_FLAG_SENT` is to check for it in the designated `packet->freeCallback` function when releasing the packet. This is...
Hi, I have a client/server application where each host has two channels, one for reliable packets and another for unreliable ones. On the unreliable channel i transmit about 3/kbps and...
Hi there, I've been trying to build a client-server architecture with enet, I've been running into some problems. I'm aware that enet doesn't have multi-threaded support, and I want to...
1. Applying ca56fecaf35f6031b30d1573b8e772d7c81abcb4 I can now build a shared library when enabling BUILD_SHARED_LIBS, but there is no static library. 2. I noticed the pkg-config file is not installed.
Hey there, I've been trying to get a hang of enet, and mainly trying to understand `enet_host_service`, I've read this about it: > Net uses a polled event model to...
I would like to know if anyone has already started or tried to modify the ENet code so that it is in clustering mode (especially for kubernetes), I need each...
Hi, Not sure if this is a me issue or a potential bug. When using ENet after running for a few minutes in my game I randomly get a crash...
Even though the TOS socket option is deprecated on Windows, it can be still useful on Unix platforms.
I noticed enet has a flag for if a packet is compressed. I have a packet that is already compressed and optimised as much as it can be so I...