Results 14 comments of lrahmann

> Yes, Godot actively uses manual resource management. You'll get an explicit free for every uniform set. When uniform sets are deleted, they should deallocate their respective chunk from the...

Hey Dario, thanks for taking time to check, I have little availability so excuse the late reply. > I gave it another look and I'm a bit confused by the...

Hey @DarioSamo , is this fix still intended to be merged? It has been running on our export template for quite a while now.

@DarioSamo I don't mind, I can probably finish this off end of this week/ next week but not sure if I'll manage to fix all the issues you had. Sorry...